I’ve spent a good amount of time in my days playing games and I’m typically one who will want to play them and get my money’s worth. I figured I’d compile a couple top 10s of my favorite games with near unlimited replayability. I think it’s pretty obvious that consoles will have the better Platform, FPS and RPG games, PC will have the RTSes and Handheld will have the Simulation and Puzzle games.
Some games will be excluded from this specific list due to having what I fell are better version on different platforms. Some games will include fallbacks for games that I know other people would prefer and the focus will primarily be on the single player components of the games.
Continue reading “Infinite Playlist: My top 10 console games that never get old.”
I was never big on open ended games growing up. I preferred to play games that had a strict goal at hand. Save the moon, beat the bad guy, save the world. Typical Rpgs. When i started working at Game Stop I learned about Fable. The game was just released and the main tagline was “choose your own adventure”. Thought it sounded kinda cool. I bought the Xbox and 13 hours of game play later, the game was complete and I already had a good idea what the adventure would have been if I chose to be evil.
I won’t deny that I was disappointed i spent 250 bucks to play the game. I wasn’t big into Halo yet, so I felt like I had made a pretty big mistake. My brother showed me a game he had that he enjoyed. It was Elder Scrolls III: Morrowind. The map size is approximately 10 square miles and there are tons of quests to do. I put about 40 hours into just the thieves guild.
Continue reading “Budget Gaming and Nostalgia: The Elder Scrolls”
In college, I was stuck in a video game purchasing mode that was uncontrollable. I may have owned over 40 Playstation 2 games at one time. Over the past five years, I’ve learned to do a lot research into games I purchase. Re-playability and bang for your buck are the two biggest factors for me. I’m a big fan of XBox live achievements also.
The Left 4 Dead series can be one of my favorite games that offers a completely unique experience every time you play. Both games have five campaigns. Each campaign has four to five chapters. Both games have a DLC campaign that have two or three chapters. A third DLC campaign is scheduled for release October 5th that will feature the characters from the first game. It looks like it is available to download for each game with different features for both games.
Starting with the second game and jumping down the first one can be kinda rough. The second game features an additional weapon tier and melee weapons that really help out with big crowds of zombies. The first game only has single and dual pistols as your “backup” weapons.
The first tier weapons include a pump shotgun and uzi style full machine gun. The second tier has an auto shotgun, assault rifle, and semi-auto sniper rifle. The second game adds an additional version of each weapon to each tier that has a different ROF, magazine capacity, accuracy, or damage rating. The second tier shotguns are the tactical and combat shotgun. The tactical shot gun has a wider spread making it better for closer ranges than the combat shotgun.
The “Director” is the true villain of the game. The directer determines item, weapon and enemy placement. You’ll encounter boss infected, called Tanks, in different locations every time you play a campaign. The same applies for all the weapons and item pickups. This means that playing on “normal” could end up being as difficult as “hard” depending on how the director is acting.
The series is great. It’s even better when you play with a party online. Regardless of which one you purchase, expect a lot of play out of the game without getting bored. I’m really hoping a third game comes soon.